Class PlatformerSceneGraphNode
Defines a node (vertex) that is used to construct a Platformer graph.
Namespace: AnyPath.Graphs.PlatformerGraph.SceneGraph
Assembly: AnyPath.dll
Syntax
[ExecuteAlways]
[SelectionBase]
public class PlatformerSceneGraphNode : MonoBehaviour
Constructors
PlatformerSceneGraphNode()
Declaration
public PlatformerSceneGraphNode()
Fields
editorOnlyEdges
This is purely here to recenter edges when this node gets moved in the editor
Declaration
[HideInInspector]
public List<PlatformerSceneGraphEdge> editorOnlyEdges
Field Value
| Type | Description |
|---|---|
| List<PlatformerSceneGraphEdge> |
editorOnlyParentGraphCached
Declaration
public PlatformerSceneGraph editorOnlyParentGraphCached
Field Value
| Type | Description |
|---|---|
| PlatformerSceneGraph |